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What Platforms Will Sally Face 2 Be On?

Every confirmed Sally Face 2 platform. Steam Early Access comes first on Windows, macOS and Linux; consoles and mobile are planned but unnamed.

Official sources

GamePrimer EditorialUpdated Verified

Sally Face 2 launches on Steam first, on Windows, macOS and Linux. Portable Moose says console and mobile versions will follow, but has not named a single console or storefront. No PlayStation, Xbox, Switch, iOS or Android version has been confirmed.

The full platform matrix

WindowsListed

Windows 10, an x64 processor with SSE2, 4 GB RAM, a DX11-capable GPU and 4 GB of storage. Store requirements can change before release.

Sally Face 2 on SteamChecked

macOSListed

macOS X 10.8 or later, Apple Silicon or an x64 processor with SSE2, 4 GB RAM, a Metal-capable Intel or AMD GPU and 4 GB of storage.

Sally Face 2 on SteamChecked

LinuxListed

Ubuntu 14.04.5 LTS, a 2 GHz processor, 4 GB RAM and 4 GB of storage. No GPU requirement is published for Linux.

Sally Face 2 on SteamChecked

ConsolesPlanned

Portable Moose says console versions will follow Steam Early Access. No individual console has been named and no timing has been given.

Sally Face 2 press kitChecked

MobilePlanned

Mobile is part of the stated post-Steam plan. No storefront, timing or device requirement has been announced.

Sally Face 2 press kitChecked

PS5, Xbox and Switch by nameUnannounced

Portable Moose has never named a specific console for the sequel. The original game did reach Switch, PlayStation, Xbox, iOS and Android, which is why the plan is plausible — but a plausible plan is not a confirmed platform.

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Why “consoles to follow” is not the same as “confirmed for PS5”

The original Sally Face did reach Switch, PlayStation, Xbox, iOS and Android. That history is probably why so many articles have quietly upgraded the sequel’s plan into a platform list.

It is still a plan. Portable Moose has not said which consoles, in what order, or how long after — and a plan without a platform, a storefront or a date cannot be checked against anything. That is why the table above separates what is listed from what is merely intended.

PC system requirements

The requirements below are the ones currently published on the Steam store page. Store data for an unreleased game is provisional: Portable Moose can revise it at any point before launch, and these are re-checked whenever the store page changes.

Minimum (Windows)
OS Windows 10
Processor x64 architecture with SSE2 instruction set support
Memory 4 GB RAM
Graphics DX11-capable GPU or better
Storage 4 GB available space

Steam publishes separate minimums for the other two systems as well:

Minimum (macOS) Minimum (Linux)
OS macOS X 10.8 Ubuntu 14.04.5 LTS
Processor Apple Silicon, or x64 with SSE2 2 GHz
Memory 4 GB RAM 4 GB RAM
Graphics Metal-capable Intel or AMD GPU not specified
Storage 4 GB available space 4 GB available space

There is no recommended tier for any operating system yet — only these minimums.

Steam features and languages

PlayersListed

Single-player only. The Steam listing also records Steam Achievements, full controller support, Steam Cloud and Family Sharing.

Sally Face 2 on SteamChecked

LanguagesListed

English only. The Steam store page lists no other language, and no localisation has been announced.

Sally Face 2 on SteamChecked

The English-only listing is worth flagging for anyone searching in another language: interest in the sequel is visibly international — Portuguese, Turkish and Spanish queries all show real volume — but the store page lists no language other than English, and no localisation has been announced. If that changes, it changes on the store page first.

What to do today

There is no build to buy, pre-order or download on any platform. The release-date page covers the timing question, and the development page tracks what the studio has actually shipped so far.

Sources

See something outdated? Send us the official source.

How we work

  • First-hand tested where it matters
  • Official-confirmed vs community-reported, always labeled
  • No piracy terms, no made-up numbers

Read our methodology