Skip to content

Resonance Collectibles: Every Relic, Blade & Charm by Chapter

Every Resonance: A Plague Tale Legacy collectible by chapter: 37 relics, 8 blades, 30 charms and the Theseus' Echoes, plus the trophies they unlock.

Community sources

GamePrimer EditorialUpdated Verified

Resonance has 8 blades, 37 artefacts and 30 charms to find across its 14 chapters, and each set unlocks a trophy. The five Theseus’ Echoes are five of those charms. None of these is missable: anything you skip can be picked up later through chapter select. Chapters 8 and 14 have no collectibles at all.

Spoiler level: locations are described by landmarks and chapter names only. No story events beyond what the chapter titles already reveal.

What there is to collect

Collectible Total Trophy / achievement Official description
Artefacts 37 Hoarder “Collect all Relics of the Present and the Past”
Blades 8 Plunderer “Collect all Blades from the Heroes’ Graves”
Charms 30 Superstitious “Collect all Charms”
Theseus’ Echoes 5 (part of the 30 charms) In the name of my kin “Find all the Theseus’ Echoes”
Resonance Points 165 needed Like a warrior “Unlock the 6 mastery branches”
  • Artefacts split into 23 Relics of the Past and 14 Relics of the Present. The Artefacts menu lists them by name in the order you find them, so a gap shows exactly which one you missed.
  • Blades are equippable swords. Two, the Rusty Sword and the Falchion, come with the story; the other six sit in chests inside tombs, most of them opened with a sphere-light puzzle. The Heritage Pack’s Minoan Sword doesn’t count toward Plunderer.
  • Charms come in six kinds, five of each: Beads, Arm Bands, Bracelets, Trinkets, Seals and Pierced Coins. The German version calls them Glücksbringer. The Pierced Coins sit in bowls in front of large double axes rather than in chests, and picking one up plays a flashback of Theseus talking: those are the Theseus’ Echoes.
  • Resonance Points buy skills. They’re the one exception to the cleanup rule, covered below.

Counts by chapter

Chapter Blades Artefacts Charms
1. Blood Ties 1 1 0
2. Felons 1 2 2
3. Those Before Us 0 6 4
4. From Hell It Rose 1 3 2
5. Desolation It Wrought 1 5 5
6. What Lies Beneath 1 2 3
7. Death It Sowed 1 4 5
8. Resonance 0 0 0
9. Night Has Come 1 3 2
10. Parallel Paths 1 4 3
11. Patera 0 3 2
12. Fading Light 0 2 1
13. As One 0 2 1
14. What Remains 0 0 0
Total 8 37 30

Chapter select shows these per-chapter counters, but only tells you that something in a chapter is missing, not which sub-chapter it’s in. That’s what the lists below are for.

Every location, chapter by chapter

Locations are Communitycross-checked between PowerPyx, 100% Guides and GIGA, not published by Asobo, and every entry below matches in at least two of them. The walkthrough has the route between them.

Chapter 1: Blood Ties

  • Rusty Sword (blade): given by the story. You can’t miss it.
  • Handled Cross (Relic of the Present), sub-chapter 3: in the desert courtyard strewn with bodies, in the middle, under the branches of the pale tree.

Chapter 2: Felons

  • Serenissima Banner (Present), sub-chapter 2: after the guards search you, cross the market square. Before the bridge with two guards, turn right and go down to the boats at the docks.
  • Beads 1, sub-chapter 2: when Leni picks the lock you come out into a backyard with pigs. Squeeze through the gap; the small box is right on your left against the building.
  • Bombasin Mask (Present), sub-chapter 2: on the ground in the right-hand corner of the big carnival square with the juggler’s stage.
  • Falchion (blade), sub-chapter 2: an automatic story reward. Heritage Pack owners get the Minoan Sword at the same moment.
  • Bracelet 1, sub-chapter 3: during the rooftop escape, where you first pull an archer down with the grapple, shimmy across to the archer’s roof. The box is immediately to your left.

Chapter 3: Those Before Us

  • Conch Shell (Present): in the cave to the right of the big green gate on the beach.
  • Play Onyx (Past): walk past the big green gate along the beach, climb the rocks and shimmy across the gap into the wooded area. The relic is in the large alcove on the left.
  • Golden Cup (Past): after you push the log down for Leni, head uphill to the top of the woods. Before jumping the gap to the ruins, follow the path down to the left; the relic is at the end of that dead end.
  • Heroic Plaque (Past): in the ruins, inside the small ruin closest to the cliff edge.
  • Beads 2, sub-chapter 2: on the bottom level of the ruins, in a chest on the left.
  • Strategy Game (Past): at the big statue, take the stairs on the right and jump left onto the rooftop. Interact with the stone slab on the floor to uncover it.
  • Arm Band 1: from the Strategy Game, drop down to the lower roof and go through the door into the building. Drop through the hole in its floor; the charm is in the room below.
  • Bracelet 2: in the next building, where Leni asks for help with a door, check the side room on the left.
  • Minoan King (Past): Leni holds up a log so you can crawl through a tunnel. You come out facing a fresco on the wall; the relic is in the ruin behind it.
  • Seal 1: slide down the slope to rejoin Leni and pull the barricade down with the grapple. Take the corridor on the left, beside the next fresco; the small chest is at the end.

Chapter 4: From Hell It Rose

  • Arm Band 2, sub-chapter 2: at the big statue, go right and climb the first rock on your right before dropping down. A hidden camp has the chest.
  • Polished Cornicello (Present), sub-chapter 2: from that camp, drop down one ledge, turn around and take the ladder down.
  • Horned Rhyton (Past), sub-chapter 3: past the spike-trap corridors, immediately on the left as you enter the big puzzle room.
  • Kopis (blade), sub-chapter 3: on the story path. A pedestal opens the tomb under the skull statue; the chest is inside.
  • Grand Mosaic (Past), sub-chapter 4: at the end of the long zipline, jump to the platform on the left.
  • Trinket 1, sub-chapter 4: after the fight in the lever room, squeeze into the round room with the golden hole and drop down. The chest is under the ledge.

Chapter 5: Desolation It Wrought

  • Trinket 2, sub-chapter 2: take the side door out to the abandoned camp by the water and climb the rocks on the left to the upper tent. Opening it brings enemies in.
  • Seal 2, sub-chapter 2: upstairs, kill the archer, then go left around the corner in the ruins.
  • Griffin Figurine (Past), sub-chapter 2: in the ruin with the spike pit, shimmy along the wooden boards in the corner.
  • Dante’s Inferno – Canto XII (Present), sub-chapter 2: after the crawl space, go down the ladder by the barrels. It’s between the white tents of the enemy camp.
  • Bracelet 3, sub-chapter 3: take the dice-symbol path. Once you split from Leni, turn left at the bottom and climb the ruin to the chest.
  • Scarab Amulet (Past), sub-chapter 3: at the symbol-platform puzzle, go to the back-left corner, climb left and shimmy along.
  • Arm Band 3, sub-chapter 3: after the zipline back, at the far right of the beach next to the boat.
  • Pierced Coin 1 / Theseus’ Echo 1, sub-chapter 3: on the path marked by an O with three lines, climb the ladder and beat the enemies. The coin is in the bowl before the double axe.
  • Greek Sword (blade), sub-chapter 3: near the bird’s nest by the campsite, stand on the floor plate and line up the three sphere lights with the gems on the bull pillar. That opens a path in the camp below, where the chest is.
  • Condottiero Stamp (Present), sub-chapter 3: to the right of the bull pillar, follow the path down. It’s on a rock before the gap.
  • Ceremonial Blade (Past), sub-chapter 3: beside a tree near the water on the way to the bridge; jump across to that tree from the central path.

Chapter 6: What Lies Beneath

  • Minoan Queen (Past), sub-chapter 3: past the broken water wheel, climb the ledge on the right. It’s in a small cave before the grapple wall.
  • Seal 3, sub-chapter 4: at the end of the hall past the lantern room, break the crate to the right of the mirror crate.
  • Corrupted Mosaic (Past), sub-chapter 5: in the room with the model of the labyrinth, through the doorway beside the staircase, in the corrupted section.
  • Beads 3, sub-chapter 5: on the opposite side of the same room, right under the big light-beam mirror.
  • Pierced Coin 2 / Theseus’ Echo 2, sub-chapter 5: after the cutscene with Daedalus’ key, open the door under the stairs. The axe bowl is inside.
  • Sica (blade), sub-chapter 5: in the room with the bull pillar, stand on the first lit platform on the left and align the lights to open the chest.

Chapter 7: Death It Sowed

  • Tarot Card (Present), sub-chapter 2: on a body at the top right of the beach.
  • Beads 4, sub-chapter 2: between the boats on the same beach.
  • Kill Onyx (Past), sub-chapter 2: after the underground stretch, go right and crouch under a rock. It’s next to the grate.
  • Khopesh (blade), sub-chapter 2: across the area at the bull pillar. Align the sphere lights to open the chest.
  • Arm Band 4, sub-chapter 2: after the double grapple swing, take the right-hand path down to the beach. The chest is by the rock wall.
  • Stained Mosaic (Past), sub-chapter 3: just through the Black Temple door, in a small cave on the right.
  • Pierced Coin 3 / Theseus’ Echo 3, sub-chapter 3: at the bottom of the temple, slide under the gate, make two grapple swings and jump right. The bowl is beside the locked green gate.
  • Bracelet 4, sub-chapter 3: a little further, on the broken platforms, in a chest by a tree.
  • Kouros Puppet (Past), sub-chapter 5: slide down to the aqueduct and go right instead of taking the zipline. It’s on a wooden platform.
  • Trinket 3, sub-chapter 5: after the long zipline, climb up, squeeze through and crouch under the metal structure.

Chapter 8: Resonance

No collectibles.

Chapter 9: Night Has Come

  • Dante’s Inferno – Canto V (Present), sub-chapter 3: in the cave after you escape the creature, the path splits three ways. Take the right one to the end.
  • Seal 4, sub-chapter 3: same fork, left path. Squeeze through to reach the chest.
  • Broken Spear (blade), sub-chapter 4: after the monster grabs a soldier, take the leftmost path and climb to the open tomb at the bull pillar.
  • Phosphate Ring (Past), sub-chapter 4: at the next light, crouch through the hole glowing with orange firelight rather than using the door.
  • Pierced Coin 4 / Theseus’ Echo 4, sub-chapter 6: in Minos’ palace, climb the stairs covered in petrified bodies, then on the balcony go left and crawl through the wall.
  • Bronze Mirror (Past), sub-chapter 6: drop down, light up the area, then go right through the hole that opens in the wall and up the ledge.

Chapter 10: Parallel Paths

  • Sun Dial (Past), sub-chapter 1: follow the cliff to the ladder and squeeze through the gap to its right.
  • Terra Incognita (Present), sub-chapter 1: at the far right edge of the area, between broken vases.
  • Beads 5, sub-chapter 1: a glinting chest by the small stream that feeds the main river.
  • Trinket 4, sub-chapter 1: follow the cable along the ground to the cave ladder and zipline. In the camp beyond, it’s in the second tent on the right.
  • Thakourth Ball (Present), sub-chapter 2: on the right bank of the river, at the end.
  • Xiphos (blade), sub-chapter 2: break the vases to uncover the blue gem, use the pedestal, then the light plate in the right-hand corner. The chest is in the crypt.
  • Impossible Mechanism (Past), sub-chapter 3: in the workshop, cross the right-hand bridge to the back-right corner.
  • Pierced Coin 5 / Theseus’ Echo 5, sub-chapter 3: take the stairs down on the right, jump onto the mirror hanging from chains and grapple the weight on the wall. Go back upstairs: the shelves have opened into a hidden tomb.

Chapter 11: Patera

  • Olden Abacus (Past), sub-chapter 2: after the fight that follows the lift, on the ledge to the right of the wooden platform, before the ladder.
  • Arm Band 5, sub-chapter 3: in the room with the lens and two enemies, on the right side.
  • Bracelet 5, sub-chapter 4: after the fight, get across the gap to the far side of the furnace room. The chest is at the back, behind the right-hand furnace beside the elevator lever.
  • Burnt Mosaic (Past), sub-chapter 4: burn away the white spikes between the two kilns on the right.
  • Weasel Foot (Present), sub-chapter 6: in the little camp in the mines, on the ground to the left of the hammock.

Chapter 12: Fading Light

  • Loving Memento (Present), sub-chapter 1: in the open area, on a soldier’s body to the right.
  • Seal 5, sub-chapter 1: after freeing the bridge, slide and squeeze into the cave. The chest is at the end.
  • Blank Mosaic (Past), sub-chapter 4: in the drained boat room, grapple across and jump right.

Chapter 13: As One

  • Labyrinth Plan (Past), sub-chapter 1: at the lamp where the screen flashes red and Sophia weakens, burn the petrified stump with the sphere. The relic is to the left of the light.
  • Poisoned Syringe (Present), sub-chapter 4: right after squeezing out of the beam room, in the dead end on the left.
  • Trinket 5, sub-chapter 5: at the top, by the big light and the two giant lenses. It’s the last charm in the game.

Chapter 14: What Remains

No collectibles.

Resonance Points are the missable part

Resonance Points glint on the ground and also drop automatically after some fights. You need 165 to buy every skill across the six mastery branches for Like a warrior, and they follow stricter rules than everything else:

  • They’re saved only when you reach the next checkpoint. Die first and you pick them up again.
  • Chapter select doesn’t track them, and replaying a chapter resets your total to what you had when you first started it. You can’t farm them afterwards.
  • Chapters 1, 8 and 14 have none. Most of them are in Chapters 4 to 11.

Some point locations in guides written from review copies no longer exist, and some fights now give more points instead, so we don’t list them one by one. The safe approach: grab every glint you see, check your total in the bottom-left corner of the Artefacts menu at the end of each chapter, and replay a chapter straight away if you’re clearly behind. The trophy guide explains why this is the Platinum’s only real risk.

Collectibles FAQ

Can you miss collectibles in Resonance?

Only Resonance Points. Blades, artefacts and charms count as soon as you pick them up in chapter select, and you can quit to the main menu straight after.

Where are the Theseus’ Echoes?

They’re the five Pierced Coins: Chapter 5, 6, 7, 9 and 10, one each. Picking all five up unlocks In the name of my kin and completes that charm set at the same time.

Does the Heritage Pack sword count for Plunderer?

No. The trophy counts the eight blades in this guide; the Minoan Sword is extra.

Sources

  • OfficialSteam global achievements — official names and descriptions of the collectible trophies
  • CommunityPowerPyx — all collectible locations, chapter pages and chapter-select rules
  • Community100% Guides — all collectibles, chapter by chapter
  • CommunityGIGA — all 37 artefacts by chapter (German)
  • CommunityGIGA — all charms (Glücksbringer) by chapter (German)
  • CommunityGIGA — all 8 blades by chapter (German)

See something outdated? Send us the official source.

All Resonance: A Plague Tale Legacy

How we work

  • First-hand tested where it matters
  • Official-confirmed vs community-reported, always labeled
  • No piracy terms, no made-up numbers

Read our methodology

↑ ↓ to move↵ to openesc to close