Sephiria Tablets Database
All 60 documented Sephiria Tablets drawn as shapes, showing which surrounding cells each one raises or lowers, and which can be rotated.
CommunityCurrent for 1.0.29
GamePrimer EditorialUpdated Verified
A Tablet does not sit in your inventory doing nothing — it changes the level of the Artifacts in the cells around it. The diamond is the Tablet; green cells go up, red cells go down. Get the good Artifact into a green cell and you have gained a level for free.
Advance
Can rotateAdvance changes the Artifact level in these cells, measured from the Tablet: 3 up: +1; 2 up: +1; 1 up: +1.
Advent
Can rotateAdvent changes the Artifact level in these cells, measured from the Tablet: 2 up: +1; 1 up: +1; 1 down: -1; 2 down: -1.
Approximation
Can rotateApproximation changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 right: +1.
Binary Star
Can rotateBinary Star changes the Artifact level in these cells, measured from the Tablet: 2 up: +2; 2 down: +2.
Brilliance
Can rotateBrilliance changes the Artifact level in these cells, measured from the Tablet: 1 up: +2; 1 left: +1; 1 right: +1; 1 down: +2.
Runs the whole row, not just these cells
Cheers
Fixed orientationCheers changes the Artifact level in these cells, measured from the Tablet: 1 up: +1.
Chivalry
Can rotateChivalry changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1.
Cohesion
Can rotateCohesion changes the Artifact level in these cells, measured from the Tablet: 1 up: +3; 1 left: -1; 1 right: -1.
Runs the whole row, not just these cells
Competition
Can rotateCompetition changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: -1; 1 up: -1; 1 down: +3.
Compression
Can rotateCompression changes the Artifact level in these cells, measured from the Tablet: 3 up: +1; 2 up: +2; 1 up: +3.
Conviction
Can rotateConviction changes the Artifact level in these cells, measured from the Tablet: 1 up: +5.
Courage
Can rotateCourage changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up, 1 right: +2; 1 down, 1 left: +2; 1 down, 1 right: +1.
Runs the whole diagonal, not just these cells
Curse
Can rotateCurse changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1; 2 up: -1; 2 up, 1 right: +1; 2 up, 2 right: -1; 1 up, 1 left: -1; 1 up: +1; 1 up, 1 right: -1; 1 up, 2 right: +1; 1 left: +1; 1 right: +1; 2 right: -1; 1 down, 1 left: -1; 1 down: +1; 1 down, 1 right: -1; 1 down, 2 right: +1; 2 down, 1 left: +1; 2 down: -1; 2 down, 1 right: +1; 2 down, 2 right: -1.
Skeleton Costume Only
Daydream
Can rotateDaydream changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +2; 1 up, 1 right: +2; 1 down, 1 left: +2; 1 down, 1 right: +2.
Dedication
Can rotateDedication changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up, 1 right: +1; 1 down, 1 left: +1; 1 down, 1 right: +1.
Defensive Move
Can rotateDefensive Move changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up, 1 right: +2; 1 left: -1; 1 right: -1; 1 down, 1 left: +2; 1 down, 1 right: +1.
Desire
Fixed orientationDesire changes the Artifact level in these cells, measured from the Tablet: 1 up: +2.
Destiny
Fixed orientationDestiny changes the Artifact level in these cells, measured from the Tablet: 1 down: +1.
Disconnection
Fixed orientationDisconnection changes the Artifact level in these cells, measured from the Tablet: 1 up: +3; 1 left: -1; 1 right: -1; 1 down: +3.
Distribution
Fixed orientationDistribution changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 left: +1; 1 right: +1; 1 down: +1.
Dry
Fixed orientationDry changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 down: +1.
Entrance
Fixed orientationEntrance changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +2; 1 up, 1 right: +1.
Exit
Fixed orientationExit changes the Artifact level in these cells, measured from the Tablet: 1 down, 1 left: +1; 1 down: +2; 1 down, 1 right: +1.
Exploitation
Can rotateExploitation changes the Artifact level in these cells, measured from the Tablet: 1 left: -1; 1 right: +1.
Foundation
Fixed orientationFoundation changes the Artifact level in these cells, measured from the Tablet: 1 left: +1; 1 right: +1.
Runs the whole row, not just these cells
Future
Can rotateFuture changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +1; 1 up, 1 right: +1; 1 left: +1.
Gaze
Can rotateGaze changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 down, 1 right: -1.
Good Will
Fixed orientationGood Will changes the Artifact level in these cells, measured from the Tablet: 1 left: +1; 1 right: +1.
Runs the whole row, not just these cells
Bottom Row Only
Handshake
Can rotateHandshake changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 down: +1.
Harvest
Can rotateHarvest changes the Artifact level in these cells, measured from the Tablet: 1 up: +2; 1 down: +2.
Honor
Can rotateHonor changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1; 1 up: +2.
Hope
Can rotateHope changes the Artifact level in these cells, measured from the Tablet: 1 right: +1.
Hospitality
Fixed orientationHospitality changes the Artifact level in these cells, measured from the Tablet: 1 up: +2; 1 left: +1.
Junction
Can rotateJunction changes the Artifact level in these cells, measured from the Tablet: 3 up: +1; 2 up: +1; 1 up: +1; 1 right: +1; 2 right: +1; 3 right: +1.
Last Stand
Can rotateLast Stand changes the Artifact level in these cells, measured from the Tablet: 1 up: +5; 1 left: -1; 1 right: -1; 1 down: -1.
Miracle
Can rotateMiracle changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 left: +1; 1 right: +1; 1 down: +1.
Runs the whole column + row, not just these cells
Nurture
Can rotateNurture changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +1; 1 up, 1 right: +1; 1 down: -1; 2 down: -1.
Oaths
Can rotateOaths changes the Artifact level in these cells, measured from the Tablet: 2 up: +2; 1 up: +1; 1 left: +1; 1 right: +1; 1 down: +1.
Past
Can rotatePast changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +1; 1 up, 1 right: +1; 1 right: +1.
Peace
Can rotatePeace changes the Artifact level in these cells, measured from the Tablet: 1 left: +3; 1 right: +3.
Power
Can rotatePower changes the Artifact level in these cells, measured from the Tablet: 1 up: +3.
Preparation
Can rotatePreparation changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 down, 1 right: +2.
Progress
Can rotateProgress changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +2; 1 up: +1; 1 left: +1.
Pulsation
Can rotatePulsation changes the Artifact level in these cells, measured from the Tablet: 2 up: +2.
Rally
Can rotateRally changes the Artifact level in these cells, measured from the Tablet: 1 up: +2; 1 left: +2.
Rebellion
Can rotateRebellion changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 right: +1; 1 down, 1 left: +1.
Runs the whole diagonal, not just these cells
Requital
Can rotateRequital changes the Artifact level in these cells, measured from the Tablet: 1 left: +3; 1 right: +3.
Runs the whole row, not just these cells
Wandering Witch Exclusive
Shade
Fixed orientationShade changes the Artifact level in these cells, measured from the Tablet: 4 down, 1 left: +1; 4 down: +1; 4 down, 1 right: +1.
Runs the whole diagonal + row, not just these cells
Top Row Only
Simultaneity
Fixed orientationSimultaneity changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 down: +1.
Runs the whole column, not just these cells
Spike
Fixed orientationSpike changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +2; 1 up, 1 right: +1; 1 left: +1; 1 right: +1; 1 down, 1 left: +1; 1 down: +2; 1 down, 1 right: +1.
Stack
Can rotateStack changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1; 2 up: +1; 1 up, 1 left: +1; 1 up: +1.
Three-Headed
Fixed orientationThree-Headed changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 left: +1; 1 right: +1.
Transference
Can rotateTransference changes the Artifact level in these cells, measured from the Tablet: 1 up: -1; 1 left: +1; 1 right: +1; 1 down: -1.
Runs the whole column + row, not just these cells
Trick
Can rotateTrick changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +1; 1 up, 1 right: +1; 1 left: -1; 1 right: -1.
Unity
Can rotateUnity changes the Artifact level in these cells, measured from the Tablet: 1 up: -1; 1 left: -1; 1 right: +1; 1 down: +1.
Vigilance
Fixed orientationVigilance changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1; 2 up: +1; 2 up, 1 right: +1; 2 down, 1 left: +1; 2 down: +1; 2 down, 1 right: +1.
Runs the whole column + diagonal + row, not just these cells
Wave
Can rotateWave changes the Artifact level in these cells, measured from the Tablet: 1 up: -1; 1 up, 1 right: +2; 1 right: -1.
Wave
Can rotateWave changes the Artifact level in these cells, measured from the Tablet: 1 up: -1; 1 up, 1 right: +3; 1 right: -1.
Wedge
Can rotateWedge changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +3.
Wandering Witch Exclusive
Wit
Can rotateWit changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1.
How to read a shape
The diamond is where the Tablet itself sits. Every other cell shows what happens to an
Artifact placed there: +1 raises its level by one, -2 drops it by two. Empty cells are inside
the Tablet’s reach but unaffected.
“Runs the whole row” is the label that changes how you place things. Some Tablets do not affect a fixed handful of neighbours — they affect their entire row, column or diagonal, out to the edge of the inventory. Transference is the clearest case: it raises everything along its row and lowers everything down its column, so where you put it decides which half of your grid gets better and which gets worse.
Rotation matters more than it sounds. 44 of these can be turned; the other 16 arrive in one orientation and that is the one you get. A fixed Tablet with an asymmetric shape is a placement puzzle before it is a bonus.
Where these shapes come from, and how they were checked
The shapes are transcribed from Kean’s Sephiria Compendium, which tracks the current patch and marks its Tablet data complete for 1.0.29.
They were checked against something independent: TEAM HORAY’s own store screenshot of the
Transference placement panel. That check mattered more than it sounds, because a naive reading of
the source produces the wrong shape. The compendium draws each Tablet in a small five-by-four
box, so a “whole row” effect can only be drawn as one cell either side plus a marker meaning and
onwards. Read literally, Transference looks like a plus sign. The official screenshot shows what
it actually does — a full row of +1 and a full column of -1 — which is why the extending
Tablets are labelled rather than drawn cell by cell.
Three of the 63 Tablets in the source are not here. Two of them (Justice and Flag) are drawn without the marker that shows where the Tablet itself sits, and one (Link) uses a symbol we have not been able to account for. Rather than guess where a Tablet sits and have you place it wrong, they are left out until we can read them.
Related
- Sephiria Artifacts Database — what goes in the cells a Tablet is boosting
- Sephiria Builds and Combos — why a levelled-up Artifact is worth more than an extra one
- Sephiria Beginner Guide — the inventory grid all of this happens on