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Sephiria Tablets Database

All 59 documented Sephiria Tablets drawn as shapes, showing which surrounding cells each one raises or lowers, and which can be rotated.

Community sourcesCurrent for 1.0.33

GamePrimer EditorialUpdated Verified

A Tablet does not sit in your inventory doing nothing — it changes the level of the Artifacts in the cells around it. The diamond is the Tablet; green cells go up, red cells go down. Get the good Artifact into a green cell and you have gained a level for free.

  • Advance

    Can rotate

    Advance changes the Artifact level in these cells, measured from the Tablet: 3 up: +1; 2 up: +1; 1 up: +1.

  • Advent

    Can rotate

    Advent changes the Artifact level in these cells, measured from the Tablet: 2 up: +1; 1 up: +1; 1 down: -1; 2 down: -1.

  • Approximation

    Can rotate

    Approximation changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 right: +1.

  • Binary Star

    Can rotate

    Binary Star changes the Artifact level in these cells, measured from the Tablet: 2 up: +2; 2 down: +2.

  • Brilliance

    Can rotate

    Brilliance changes the Artifact level in these cells, measured from the Tablet: 1 up: +2; 1 left: +1; 1 right: +1; 1 down: +2.

    Runs the whole row, not just these cells

  • Cheers

    Fixed orientation

    Cheers changes the Artifact level in these cells, measured from the Tablet: 1 up: +1.

  • Chivalry

    Can rotate

    Chivalry changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1.

  • Cohesion

    Can rotate

    Cohesion changes the Artifact level in these cells, measured from the Tablet: 1 up: +3; 1 left: -1; 1 right: -1.

    Runs the whole row, not just these cells

  • Competition

    Can rotate
    Changed in 1.0.19

    Competition changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: -1; 1 up: -1; 1 down: +3.

  • Compression

    Can rotate

    Compression changes the Artifact level in these cells, measured from the Tablet: 3 up: +1; 2 up: +2; 1 up: +3.

  • Conviction

    Can rotate

    Conviction changes the Artifact level in these cells, measured from the Tablet: 1 up: +5.

  • Courage

    Can rotate

    Courage changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up, 1 right: +2; 1 down, 1 left: +2; 1 down, 1 right: +1.

    Runs the whole diagonal, not just these cells

  • Curse

    Can rotate

    Curse changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1; 2 up: -1; 2 up, 1 right: +1; 2 up, 2 right: -1; 1 up, 1 left: -1; 1 up: +1; 1 up, 1 right: -1; 1 up, 2 right: +1; 1 left: +1; 1 right: +1; 2 right: -1; 1 down, 1 left: -1; 1 down: +1; 1 down, 1 right: -1; 1 down, 2 right: +1; 2 down, 1 left: +1; 2 down: -1; 2 down, 1 right: +1; 2 down, 2 right: -1.

    Skeleton Costume Only

  • Daydream

    Can rotate
    Changed in 1.0.19

    Daydream changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +2; 1 up, 1 right: +2; 1 down, 1 left: +2; 1 down, 1 right: +2.

  • Dedication

    Can rotate

    Dedication changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up, 1 right: +1; 1 down, 1 left: +1; 1 down, 1 right: +1.

  • Defensive Move

    Can rotate

    Defensive Move changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up, 1 right: +2; 1 left: -1; 1 right: -1; 1 down, 1 left: +2; 1 down, 1 right: +1.

  • Desire

    Fixed orientation

    Desire changes the Artifact level in these cells, measured from the Tablet: 1 up: +2.

  • Destiny

    Fixed orientation

    Destiny changes the Artifact level in these cells, measured from the Tablet: 1 down: +1.

  • Disconnection

    Fixed orientation

    Disconnection changes the Artifact level in these cells, measured from the Tablet: 1 up: +3; 1 left: -1; 1 right: -1; 1 down: +3.

  • Distribution

    Fixed orientation

    Distribution changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 left: +1; 1 right: +1; 1 down: +1.

  • Dry

    Fixed orientation

    Dry changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 down: +1.

  • Entrance

    Fixed orientation

    Entrance changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +2; 1 up, 1 right: +1.

  • Exit

    Fixed orientation

    Exit changes the Artifact level in these cells, measured from the Tablet: 1 down, 1 left: +1; 1 down: +2; 1 down, 1 right: +1.

  • Exploitation

    Can rotate

    Exploitation changes the Artifact level in these cells, measured from the Tablet: 1 left: -1; 1 right: +1.

  • Foundation

    Fixed orientation

    Foundation changes the Artifact level in these cells, measured from the Tablet: 1 left: +1; 1 right: +1.

    Runs the whole row, not just these cells

  • Future

    Can rotate

    Future changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +1; 1 up, 1 right: +1; 1 left: +1.

  • Gaze

    Can rotate

    Gaze changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 down, 1 right: -1.

  • Good Will

    Fixed orientation

    Good Will changes the Artifact level in these cells, measured from the Tablet: 1 left: +1; 1 right: +1.

    Runs the whole row, not just these cells

    Bottom Row Only

  • Handshake

    Can rotate

    Handshake changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 down: +1.

  • Harvest

    Can rotate

    Harvest changes the Artifact level in these cells, measured from the Tablet: 1 up: +2; 1 down: +2.

  • Honor

    Can rotate

    Honor changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1; 1 up: +2.

  • Hope

    Can rotate

    Hope changes the Artifact level in these cells, measured from the Tablet: 1 right: +1.

  • Hospitality

    Fixed orientation

    Hospitality changes the Artifact level in these cells, measured from the Tablet: 1 up: +2; 1 left: +1.

  • Junction

    Can rotate

    Junction changes the Artifact level in these cells, measured from the Tablet: 3 up: +1; 2 up: +1; 1 up: +1; 1 right: +1; 2 right: +1; 3 right: +1.

  • Last Stand

    Can rotate

    Last Stand changes the Artifact level in these cells, measured from the Tablet: 1 up: +5; 1 left: -1; 1 right: -1; 1 down: -1.

  • Miracle

    Can rotate

    Miracle changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 left: +1; 1 right: +1; 1 down: +1.

    Runs the whole column + row, not just these cells

  • Nurture

    Can rotate
    Changed in 1.0.19

    Nurture changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +1; 1 up, 1 right: +1; 1 down: -1; 2 down: -1.

  • Oaths

    Can rotate

    Oaths changes the Artifact level in these cells, measured from the Tablet: 2 up: +2; 1 up: +1; 1 left: +1; 1 right: +1; 1 down: +1.

  • Past

    Can rotate

    Past changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +1; 1 up, 1 right: +1; 1 right: +1.

  • Peace

    Can rotate

    Peace changes the Artifact level in these cells, measured from the Tablet: 1 left: +3; 1 right: +3.

  • Power

    Can rotate

    Power changes the Artifact level in these cells, measured from the Tablet: 1 up: +3.

  • Preparation

    Can rotate
    Changed in 1.0.19

    Preparation changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 down, 1 right: +2.

  • Progress

    Can rotate

    Progress changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +2; 1 up: +1; 1 left: +1.

  • Pulsation

    Can rotate

    Pulsation changes the Artifact level in these cells, measured from the Tablet: 2 up: +2.

  • Rally

    Can rotate

    Rally changes the Artifact level in these cells, measured from the Tablet: 1 up: +2; 1 left: +2.

  • Rebellion

    Can rotate

    Rebellion changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 right: +1; 1 down, 1 left: +1.

    Runs the whole diagonal, not just these cells

  • Requital

    Can rotate

    Requital changes the Artifact level in these cells, measured from the Tablet: 1 left: +3; 1 right: +3.

    Runs the whole row, not just these cells

    Suspicious Hat Merchant Exclusive

  • Shade

    Fixed orientation

    Shade changes the Artifact level in these cells, measured from the Tablet: 4 down, 1 left: +1; 4 down: +1; 4 down, 1 right: +1.

    Runs the whole diagonal + row, not just these cells

    Top Row Only

  • Simultaneity

    Fixed orientation

    Simultaneity changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 down: +1.

    Runs the whole column, not just these cells

  • Spike

    Fixed orientation

    Spike changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +2; 1 up, 1 right: +1; 1 left: +1; 1 right: +1; 1 down, 1 left: +1; 1 down: +2; 1 down, 1 right: +1.

  • Stack

    Can rotate

    Stack changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1; 2 up: +1; 1 up, 1 left: +1; 1 up: +1.

  • Three-Headed

    Fixed orientation

    Three-Headed changes the Artifact level in these cells, measured from the Tablet: 1 up: +1; 1 left: +1; 1 right: +1.

  • Transference

    Can rotate

    Transference changes the Artifact level in these cells, measured from the Tablet: 1 up: -1; 1 left: +1; 1 right: +1; 1 down: -1.

    Runs the whole column + row, not just these cells

  • Trick

    Can rotate
    Changed in 1.0.19

    Trick changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1; 1 up: +1; 1 up, 1 right: +1; 1 left: -1; 1 right: -1.

  • Unity

    Can rotate

    Unity changes the Artifact level in these cells, measured from the Tablet: 1 up: -1; 1 left: -1; 1 right: +1; 1 down: +1.

  • Vigilance

    Fixed orientation

    Vigilance changes the Artifact level in these cells, measured from the Tablet: 2 up, 1 left: +1; 2 up: +1; 2 up, 1 right: +1; 2 down, 1 left: +1; 2 down: +1; 2 down, 1 right: +1.

    Runs the whole column + diagonal + row, not just these cells

  • Wave

    Can rotate
    Changed in 1.0.19

    Wave changes the Artifact level in these cells, measured from the Tablet: 1 up: -1; 1 up, 1 right: +3; 1 right: -1.

  • Wedge

    Can rotate

    Wedge changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +3.

    Suspicious Hat Merchant Exclusive

  • Wit

    Can rotate

    Wit changes the Artifact level in these cells, measured from the Tablet: 1 up, 1 left: +1.

How to read a shape

The diamond is where the Tablet itself sits. Every other cell shows what happens to an Artifact placed there: +1 raises its level by one, -2 drops it by two. Empty cells are inside the Tablet’s reach but unaffected.

“Runs the whole row” is the label that changes how you place things. Some Tablets do not affect a fixed handful of neighbours — they affect their entire row, column or diagonal, out to the edge of the inventory. Transference is the clearest case: it raises everything along its row and lowers everything down its column, so where you put it decides which half of your grid gets better and which gets worse.

Rotation matters more than it sounds. 43 of these can be turned; the other 16 arrive in one orientation and that is the one you get. A fixed Tablet with an asymmetric shape is a placement puzzle before it is a bonus.

Where these shapes come from, and how they were checked

The shapes are transcribed from Kean’s Sephiria Compendium, which marks its Tablet data complete for 1.0.33, and this page is checked against the same build. 1.0.30 did touch Tablets — it fixed Tablet Imprinting silently eating a Tablet when its conditions were not met, stopped undiscardable Tablets going into the Tablet Combiner, and fixed Tablets being lost when you changed costume with a full inventory — but it changed no Tablet’s shape, and neither 1.0.31 nor 1.0.33 changed a Tablet at all, so nothing below moved.

They were checked against something independent: TEAM HORAY’s own store screenshot of the Transference placement panel. That check mattered more than it sounds, because a naive reading of the source produces the wrong shape. The compendium draws each Tablet in a small five-by-four box, so a “whole row” effect can only be drawn as one cell either side plus a marker meaning and onwards. Read literally, Transference looks like a plus sign. The official screenshot shows what it actually does — a full row of +1 and a full column of -1 — which is why the extending Tablets are labelled rather than drawn cell by cell.

Three of the 63 Tablets in the source are not here. Two of them (Justice and Flag) are drawn without the marker that shows where the Tablet itself sits, and one (Link) uses a symbol we have not been able to account for. Rather than guess where a Tablet sits and have you place it wrong, they are left out until we can read them.

A fourth entry was removed for a different reason, and it is worth saying plainly because it was our mistake rather than the source’s. Wave appeared twice, once with an upper-right diagonal of +2 and once with +3. Those were never two Tablets: the 1.0 notes say “Wave — Bonus values changed. (Upper-right diagonal +2 → +3)”, so we had been publishing the pre-1.0 shape alongside the current one. The +3 version is the one in the game, and the +2 version is gone.

Sources

  • CommunityKean's Sephiria Compendium — Tablet shapes, rotation and placement rules, maintained against 1.0.33 by @kean2
  • OfficialSephiria on Steam — official screenshot of the Transference Tablet placement panel, used to verify how these shapes read
  • Official1.0 Update — Tablet bonus and rarity changes, including Wave's upper-right diagonal +2 → +3 (31 Jul 2026)
  • Official1.0.30 Update — Tablet Imprinting, Tablet Combiner and costume-change Tablet fixes (20 Aug 2026)

See something outdated? Send us the official source.

How we work

  • First-hand tested where it matters
  • Official-confirmed vs community-reported, always labeled
  • No piracy terms, no made-up numbers

Read our methodology

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