Sephiria Patch Notes and Update Tracker
Every announced Sephiria version since the 1.0 launch, what each changed and which systems it touched — from TEAM HORAY's own patch announcements.
Official sourcesCurrent for 1.0.33
GamePrimer EditorialUpdated Verified
Sephiria left Early Access on 31 July 2026 and went from 1.0.19 to 1.0.29 in a fortnight, then to 1.0.30 on 20 August, 1.0.31 on 10 September and 1.0.33 a day later. This page tracks what each of those versions changed, and names the announcement it came from. It does not reproduce the patch notes — the full text is on Sephiria’s Steam news page, under the title shown on each entry.
Every announced 1.0 version
1.0.33
Master's Tsuba now extends Sheath and Unsheath invincibility by 40/70/120% instead of a flat fraction of a second, Meteorite Pauldrons damage was fixed, and enemies moving outside walls is listed as a known issue.
- Artifacts
- Weapons
- Bosses
- Costumes
- UI
1.0.31
Six new weapon upgrades, one of them replacing Magic Wand, and eight new Artifacts, five of which evolve. Changes to 11 Artifacts and 17 weapon upgrades, and bound items dropped in co-op can no longer be picked up by other players.
- Weapons
- Artifacts
- Bosses
- Co-op
- UI
- Quests
- Items
- Costumes
- Chapter 6
1.0.30
Frozen Bow arrows now pass through walls, Tablet Imprinting no longer eats the Tablet when its conditions are not met, and Traditional Chinese, Italian and Turkish were added.
- Artifacts
- Weapons
- Tablets
- Bosses
- Co-op
- UI
- Languages
1.0.29
Fixed progress occasionally freezing after a game over in Chapter 6 multiplayer.
- Co-op
- Chapter 6
1.0.28
UI fixes: corrupted Chapter 4 story objects, stale weapon tooltips, and Hard Mode difficulty not changing on a gamepad.
- UI
- Hard Mode
- Weapons
1.0.27
Fixed preset buttons that could not be selected at certain resolutions.
- UI
1.0.26
Combat rules changed. The Dagger's Dash Attack chains into Parry and Fury, and temporary HP from a co-op revive now survives healing but is lost whenever max HP changes.
- Weapons
- Co-op
- Artifacts
- Hard Mode
- Bosses
1.0.24
Appearance variants added to 7 costumes; potions now drop separately instead of stacking; several co-op progression blocks fixed.
- Costumes
- Items
- Co-op
1.0.23
Qliphoth safe-zone fix, weapon special-attack corrections, and fixes for story progression occasionally becoming blocked.
- Bosses
- Weapons
- Quests
- UI
1.0.22
Final boss Phase 1 radial spread reduced, and Breath of Ice's Dash Attack bonus corrected from 30% to the stated 40%.
- Bosses
- Weapons
- Chapter 6
1.0.21
Final boss adjusted in both phases, Hard Mode "Blood Festival" healing now scales down with player count, and Sword & Shield's Cleave cost dropped from 20 to 15.
- Bosses
- Hard Mode
- Co-op
- Weapons
1.0.19
The 1.0 release. Chapter 6, two bosses and a mini boss, the ending and credits, the Side Bag, the Fruit Skewer quest, plus 19 Artifacts, 7 Tablets, 12 Potions and 3 Miracles.
- Chapter 6
- Artifacts
- Tablets
- Items
- Progression
- Weapons
What 1.0.31 changed
1.0.31 is the biggest update since launch, and the first since 1.0 to add weapon upgrades and Artifacts. From TEAM HORAY’s notes:
| Area | What changed |
|---|---|
| Weapon upgrades | 6 new: Blinding Silence and Garden of Needle Ice for the Sword and Shield, Bloodletting Gearblade for the Great Sword, M-9200 for the Crossbow, Cerulean Cloud Sword ‘Arges’ for the Blade, and Prismatic Magic Wand, which replaces the Sword and Shield’s Magic Wand upgrade |
| Artifacts | 8 new. Five of them evolve into a stronger form once you meet a condition, such as 50 Perfect Guards for Faded Shield Crest |
| Balance | 11 Artifacts and 17 weapon upgrades changed. Heidi, Starlight, Successor, Blood Stone Ring and Vital Touch had their effects rewritten, and Meteorite Earrings dropped from Legendary to Rare |
| Co-op | Other players can see bound items you drop but cannot pick them up. Spectating ends when the player you are watching changes area, and chat messages have a length limit |
| Training | A tutorial for the Comprehensive Training Grounds, where you can take out and try any item you have unlocked |
1.0.33 followed the next day. It changed Master’s Tsuba, one of the new Artifacts, so that it extends Sheath and Unsheath invincibility by 40/70/120% rather than by a fixed 0.05 to 0.25 seconds. The same notes list a known issue: enemies can sometimes move outside walls. TEAM HORAY thinks the new collision system from 1.0.31 is the cause and is asking players to send footage.
The new Artifacts are in the Artifacts database and the reworked upgrades are in the Weapon Upgrade Explorer, each with a badge naming the patch.
Why the version numbers do not line up
Three things about this feed trip people up, and none of them are bugs:
- Announcement titles lag the version number. The post titled “1.0.28 hotfix” contains 1.0.29. The post titled “1.0.26 Update” contains 1.0.27. If you search for a version number and find nothing, check the post above the one you expected.
- Some builds have no announcement at all. There is no post for 1.0.20, 1.0.25 or 1.0.32. TEAM HORAY announces the builds worth announcing, not every increment, so a gap in the numbering is not a missing patch note.
- 1.0 itself is 1.0.19. The launch announcement carries notes headed 1.0.19, not 1.0.0, even though the last announced Early Access build was 0.12.4. Nothing between the two was ever published, so 1.0.19 is simply where the released game starts.
What the 1.0 release actually added
The launch build was not a version bump on the last Early Access patch. From TEAM HORAY’s own announcement:
| Added in 1.0 | Detail |
|---|---|
| Chapter 6 | New cutscenes and quests, 2 new bosses and 1 new mini boss, 3 new BGM tracks, 3 new achievements |
| The ending | The full ending cutscene and credits, which Early Access never had |
| Side Bag | Storage for spare items, unlocked through a Destiny Inscription. Items inside it are inactive |
| Fruit Skewer | A Destiny Inscription quest, unlockable after starting the game |
| Content | 19 Artifacts, 7 Tablets, 12 Potions, 3 Miracles, 1 Combo, 1 Costume |
| Weapon upgrades | 1 for the Great Sword, 4 each for the Dagger, Crossbow and Staff |
| Mystic Pot | Reworked: 1 Artifact now becomes a different Artifact of the same rarity, or 2 become one of a higher rarity |
One thing worth knowing before you update: mid-run save data from the Early Access version cannot be continued in 1.0. An in-progress run ends and you return to town.
At the same time TEAM HORAY published the shape of the finished game — 6 chapters, six weapon branches with over 200 upgrades, about 300 Artifacts, about 70 Tablets, over 30 Potions, over 20 costumes, 18 Hard Mode elements, 12 languages, and online co-op for up to 4 players.
Those were the 1.0 figures, and one of them has already moved: 1.0.30 added Traditional Chinese, Italian and Turkish, so the store now lists 15 languages, not 12. That is the reason this tracker exists — the launch announcement is the best single description of the game, and it starts going out of date the week after it is published.
How this page is kept
Worth stating plainly, because an update tracker that quietly goes stale is worse than none at all:
- Sources: TEAM HORAY’s Steam announcements. Each version names the announcement it came from, so you can find it on Steam. Nothing else.
- Scope: one line per announced version, plus the systems it touched. Builds TEAM HORAY never posted about — 1.0.20, 1.0.25 and 1.0.32 — are not listed, because there is nothing to cite. Full notes stay on Steam.
- Checked: on every version change, and at least once a fortnight otherwise. The build refuses to publish this page if that check falls more than 30 days behind.
Every other Sephiria page here carries the version it was written against. When this tracker moves ahead of one of them, that page starts saying so on its own.
Related
- Sephiria Beginner Guide — what to do with the version you have
- Sephiria Chapters — what Chapter 6 and the ending added
- Sephiria Platforms — where you can actually run it
Sources
- Official1.0.33 Update (11 Sep 2026)
- Official1.0.31 Update (10 Sep 2026)
- Official1.0.30 Update (20 Aug 2026)
- Official1.0.28 hotfix — contains both 1.0.28 and 1.0.29 (14 Aug 2026)
- Official1.0.26 Update — contains both 1.0.26 and 1.0.27 (13 Aug 2026)
- Official1.0.24 Update (7 Aug 2026)
- Official1.0.23 Update (4 Aug 2026)
- Official1.0.22 Update (1 Aug 2026)
- Official1.0.21 Hotfix (31 Jul 2026)
- Official1.0 Update — the launch announcement, containing the 1.0.19 notes (31 Jul 2026)